Version 1
- Game Playable with minor bugs.
#Version 1.x not noted. just bug fixes. Version 2
- Fixed all known bugs.
- Added bigger Arena.
- Added new lobby
- Added staff control
- Added better interface with input bar set to Speak()
- Added S macro for Speak()
- Added Random chance of barrel getting stuck. Lots of paint balls will fly out at once.
- Added Reloading
- Reworked some of the tournament system and Login() so the world uses less CPU
- Reworked player spawning on Join() player now spawns randomly on a turf, no longer on a dense turf or object.
- Fixed/redid small details.
- Added music play (to self)
[u]Version 3
-You can no longer win a game by being the only player having joined.
-Statpanel eliminated. Replaced with Onscreen buttons.
-Rename now has a filter
-Reworked some wording
-Redid the interface
-Added Player Upgrades
-Added Grenades
-Added many Keyboard Macros'
-There are now Mines
-Grenades and Mines have ammo
-To receive the ability of grenades or mines you must have enough upgrade points. You also buy ammo with these.
-Upgrade points are given to you upon winning a game
-Cloaking power ups are now pickup-able
-Power-ups now spawn in random locations
-Power-ups and Mines are now deleted from the map at the end of each game
-Added player saving and loading. (deleting AFK overlays on New().. Or they get stuck :S)
-Added Scores
-Added Medals