So I'm bored, and am going to use this as my own personal notepad for that two person clan ideas. Login, become a [For the sake of right now, we'll call them Twopersoner] Twopersoner.
You start out being able to go down one of two paths in a skill tree. One that involves joining with an opponent and dealing damage [Target towards people who enjoy PvP but don't necessarily like to work with others], and one joining with another person of the same class and similar skills in order to take down an opponent joined [A party person would love this, targeted towards people who like to work in teams (duh)].
Choosing the Solo path will yield benefits such as:
-Situationally faster/easier gameplay; Leveling, PvPing, Training, Ect...
-Reasonably newbie friendly, providing a smooth transition into the game...
-An easy solution to having no friends...
Just to suffix the first benefit, most of the time, not all of the time, this route will be easier for players because they don't have to wait or rely on a partner to play, making things like fighting, doing quests, anything essentially easier or quicker to do. This of course is depending on mental competance. Also, they are not splitting experience with a partner.
Choosing the Solo path will yield hinderances such as:
-Lower damage output in the long run.
-Depending on how party oriented Solista becomes, this route offers little benefit of having them in a party, when they do combine with enemies to take them down, they become targets themselves, making them neusances most of the time.
Suffixing the hinderances; They will do lower damage in the end because they will be doing reasonably less work than if they relied on and worked in unison with a partener. Also, these guys are really all about themselves... They're that kind of class that really only has buffs that help them more than their party, 1 if any communal buffs, and when in the heat of a battle, or in a party grind session, 75% of the time they will have to connect with monsters to deal sufficient damage, and while they inhabit the body of said monster, they will recieve just as much damage from your team mate's attacks as the monster does (Mayb half or something actually).